Searched refs:setAddressingModeV (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.hpp | 181 void setAddressingModeV(AddressingMode addressingMode);
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D | VertexProcessor.hpp | 257 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
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D | PixelProcessor.hpp | 234 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
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D | Renderer.hpp | 299 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
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D | VertexProcessor.cpp | 560 void VertexProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode) in setAddressingModeV() function in sw::VertexProcessor 564 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeV(addressMode); in setAddressingModeV()
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D | Sampler.cpp | 276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() function in sw::Sampler
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D | PixelProcessor.cpp | 405 void PixelProcessor::setAddressingModeV(unsigned int sampler, AddressingMode addressMode) in setAddressingModeV() function in sw::PixelProcessor 409 context->sampler[sampler].setAddressingModeV(addressMode); in setAddressingModeV()
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D | Renderer.cpp | 2414 void Renderer::setAddressingModeV(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeV() function in sw::Renderer 2418 PixelProcessor::setAddressingModeV(sampler, addressMode); in setAddressingModeV() 2422 VertexProcessor::setAddressingModeV(sampler, addressMode); in setAddressingModeV()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 101 setAddressingModeV(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); in Device() 112 setAddressingModeV(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP); in Device()
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D | Context.cpp | 3202 device->setAddressingModeV(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapT)); in applyTextures()
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