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Searched refs:setClearColor (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.h236 void setClearColor(const gl::ColorF &clearColor);
DBlitGL.cpp136 stateManager->setClearColor(gl::ColorF(0.0f, 0.0f, 0.0f, 0.0f)); in SetClearState()
1021 mStateManager->setClearColor(gl::ColorF(0.0f, 0.0f, 0.0f, 1.0f)); in clearRenderableTextureAlphaToOne()
DStateManagerGL.cpp1759 void StateManagerGL::setClearColor(const gl::ColorF &clearColor) in setClearColor() function in rx::StateManagerGL
1954 setClearColor(state.getColorClearValue()); in syncState()
2827 setClearColor(state->colorClear); in restoreNativeContext()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/egl/gbm/
DDisplayGbm.cpp722 sm->setClearColor(gl::ColorF(0, 0, 0, 1)); in drawBuffer()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.h414 void setClearColor(float red, float green, float blue, float alpha);
DContext.cpp54 setClearColor(0.0f, 0.0f, 0.0f, 0.0f); in Context()
343 void Context::setClearColor(float red, float green, float blue, float alpha) in setClearColor() function in es2::Context
DlibGLESv2.cpp623 context->setClearColor(red, green, blue, alpha); in ClearColor()