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Searched refs:setDependentDirtyBit (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DVertexArray.cpp657 setDependentDirtyBit(true, index); in onSubjectStateChange()
665 setDependentDirtyBit(false, index); in onSubjectStateChange()
685 setDependentDirtyBit(true, index); in onSubjectStateChange()
695 setDependentDirtyBit(false, index); in onSubjectStateChange()
704 void VertexArray::setDependentDirtyBit(bool contentsChanged, angle::SubjectIndex index) in setDependentDirtyBit() function in gl::VertexArray
775 setDependentDirtyBit(true, bufferIndex); in onBufferContentsChange()
DVertexArray.h324 void setDependentDirtyBit(bool contentsChanged, angle::SubjectIndex index);