Home
last modified time | relevance | path

Searched refs:setDepthBufferEnable (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DContext.hpp318 bool setDepthBufferEnable(bool depthBufferEnable);
DPixelProcessor.hpp253 void setDepthBufferEnable(bool depthBufferEnable);
DPixelProcessor.cpp573 void PixelProcessor::setDepthBufferEnable(bool depthBufferEnable) in setDepthBufferEnable() function in sw::PixelProcessor
575 context->setDepthBufferEnable(depthBufferEnable); in setDepthBufferEnable()
DContext.cpp388 bool Context::setDepthBufferEnable(bool depthBufferEnable) in setDepthBufferEnable() function in sw::Context
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp46 setDepthBufferEnable(true); in Device()
DContext.cpp2872 device->setDepthBufferEnable(true); in applyState()
2877 device->setDepthBufferEnable(false); in applyState()