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Searched refs:setDepthWriteEnable (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DPixelProcessor.hpp256 void setDepthWriteEnable(bool depthWriteEnable);
DPixelProcessor.cpp588 void PixelProcessor::setDepthWriteEnable(bool depthWriteEnable) in setDepthWriteEnable() function in sw::PixelProcessor
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateComputeTests.cpp337 void setDepthWriteEnable (const DeviceInterface* vkd, VkCommandBuffer cmdBuffer, const DynamicState… in setDepthWriteEnable() function
481 …STATE_DEPTH_WRITE_ENABLE_EXT, { { "VK_EXT_extended_dynamic_state" }, setDepthWriteEnable } }, in getDynamicStateInfo()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp49 setDepthWriteEnable(true); in Device()
DContext.cpp2980 device->setDepthWriteEnable(mState.depthMask); in applyState()
/third_party/vulkan-headers/include/vulkan/
Dvulkan_raii.hpp5304 …void setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWriteEnable ) const VULKAN_HPP_NOEXCEP…
13765 …VULKAN_HPP_INLINE void CommandBuffer::setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWrite… in setDepthWriteEnable() function in VULKAN_HPP_NAMESPACE::VULKAN_HPP_RAII_NAMESPACE::CommandBuffer
Dvulkan_handles.hpp4664 void setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWriteEnable,
Dvulkan_funcs.hpp7217 …VULKAN_HPP_INLINE void CommandBuffer::setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWrite… in setDepthWriteEnable() function in VULKAN_HPP_NAMESPACE::CommandBuffer
Dvulkan_structs.hpp36533 …VULKAN_HPP_CONSTEXPR_14 PipelineDepthStencilStateCreateInfo & setDepthWriteEnable( VULKAN_HPP_NAME… in setDepthWriteEnable() function
/third_party/skia/third_party/externals/swiftshader/include/vulkan/
Dvulkan_structs.hpp28522 setDepthWriteEnable( VULKAN_HPP_NAMESPACE::Bool32 depthWriteEnable_ ) VULKAN_HPP_NOEXCEPT in setDepthWriteEnable() function