/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.hpp | 193 void setMaxLevel(int maxLevel);
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D | VertexProcessor.hpp | 270 void setMaxLevel(unsigned int sampler, int maxLevel);
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D | PixelProcessor.hpp | 247 void setMaxLevel(unsigned int sampler, int maxLevel);
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D | Renderer.hpp | 312 void setMaxLevel(SamplerType type, int sampler, int maxLevel);
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D | VertexProcessor.cpp | 677 void VertexProcessor::setMaxLevel(unsigned int sampler, int maxLevel) in setMaxLevel() function in sw::VertexProcessor 681 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxLevel(maxLevel); in setMaxLevel()
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D | Sampler.cpp | 350 void Sampler::setMaxLevel(int maxLevel) in setMaxLevel() function in sw::Sampler
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D | PixelProcessor.cpp | 522 void PixelProcessor::setMaxLevel(unsigned int sampler, int maxLevel) in setMaxLevel() function in sw::PixelProcessor 526 context->sampler[sampler].setMaxLevel(maxLevel); in setMaxLevel()
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D | Renderer.cpp | 2570 void Renderer::setMaxLevel(SamplerType type, int sampler, int maxLevel) in setMaxLevel() function in sw::Renderer 2574 PixelProcessor::setMaxLevel(sampler, maxLevel); in setMaxLevel() 2578 VertexProcessor::setMaxLevel(sampler, maxLevel); in setMaxLevel()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Texture.h | 120 bool setMaxLevel(GLuint maxLevel); 324 void setMaxLevel(const Context *context, GLuint maxLevel);
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D | Texture.cpp | 220 bool TextureState::setMaxLevel(GLuint maxLevel) in setMaxLevel() function in gl::TextureState 1027 void Texture::setMaxLevel(const Context *context, GLuint maxLevel) in setMaxLevel() function in gl::Texture 1029 if (mState.setMaxLevel(maxLevel)) in setMaxLevel()
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D | queryutils.cpp | 451 texture->setMaxLevel(context, in SetTexParameterBase()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 201 angle::Result setMaxLevel(const gl::Context *context, GLuint maxLevel);
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D | TextureGL.cpp | 732 ANGLE_TRY(setMaxLevel(context, attachedTextureLevel)); in copyImage() 1645 angle::Result TextureGL::setMaxLevel(const gl::Context *context, GLuint maxLevel) in setMaxLevel() function in rx::TextureGL
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.h | 117 bool setMaxLevel(GLint maxLevel);
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D | Texture.cpp | 241 bool Texture::setMaxLevel(GLint maxLevel) in setMaxLevel() function in es2::Texture
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D | libGLESv2.cpp | 4701 if(!texture->setMaxLevel((GLint)(roundf(param)))) in TexParameterf() 4829 if(!texture->setMaxLevel(param)) in TexParameteri()
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D | Context.cpp | 3212 device->setMaxLevel(samplerType, samplerIndex, maxLevel); in applyTextures()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 98 void setMaxLevel (int maxLevel) { m_maxLevel = maxLevel; } in setMaxLevel() function in sglr::rc::Texture
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D | sglrReferenceContext.cpp | 1898 texture->setMaxLevel(value); in texParameteri()
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