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Searched refs:setResourceSetBinding (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/Public/
DShaderLang.h472 GLSLANG_EXPORT void setResourceSetBinding(const std::vector<std::string>& base);
/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1857 void TShader::setResourceSetBinding(const std::vector<std::string>& base) { intermediate->setReso… in setResourceSetBinding() function in glslang::TShader
Dlocalintermediate.h621 void setResourceSetBinding(const std::vector<std::string>& shift) in setResourceSetBinding() function
/third_party/glslang/StandAlone/
DStandAlone.cpp1051 shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]); in CompileAndLinkShaderUnits()