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Searched refs:setStencilBuffer (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DDevice.hpp68 void setStencilBuffer(egl::Image *stencilBuffer, unsigned int layer);
DDevice.cpp338 void Device::setStencilBuffer(egl::Image *stencilBuffer, unsigned int layer) in setStencilBuffer() function in es2::Device
357 Renderer::setStencilBuffer(stencilBuffer, layer); in setStencilBuffer()
DContext.cpp2805 device->setStencilBuffer(stencilBuffer, sLayer); in applyRenderTarget()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DPixelProcessor.hpp207 void setStencilBuffer(Surface *stencilBuffer, unsigned int layer = 0);
DPixelProcessor.cpp183 void PixelProcessor::setStencilBuffer(Surface *stencilBuffer, unsigned int layer) in setStencilBuffer() function in sw::PixelProcessor