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Searched refs:setUniform1uiv (Results 1 – 18 of 18) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DProgramImpl_mock.h50 MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
DProgramImpl.h99 virtual void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DProgramNULL.cpp63 void ProgramNULL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) {} in setUniform1uiv() function in rx::ProgramNULL
DProgramNULL.h45 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DProgramGL.h60 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramGL.cpp604 void ProgramGL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv() function in rx::ProgramGL
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DProgramVk.h61 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramVk.cpp564 void ProgramVk::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv() function in rx::ProgramVk
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DProgramMtl.h87 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramMtl.mm1057 void ProgramMtl::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h166 bool setUniform1uiv(GLint location, GLsizei count, const GLuint *v);
DlibGLESv3.cpp2132 if(!program->setUniform1uiv(location, count, value)) in Uniform1uiv()
DProgram.cpp805 bool Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv() function in es2::Program
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h261 void setUniform1uiv(GLint location, GLsizei count, const GLuint *v) override;
DProgramD3D.cpp2512 void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) in setUniform1uiv() function in rx::ProgramD3D
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.h558 void setUniform1uiv(UniformLocation location, GLsizei count, const GLuint *v);
DProgram.cpp2737 void Program::setUniform1uiv(UniformLocation location, GLsizei count, const GLuint *v) in setUniform1uiv() function in gl::Program
2747 mProgram->setUniform1uiv(location.value, clampedCount, v); in setUniform1uiv()
DContext.cpp7415 program->setUniform1uiv(location, 1, &v0); in uniform1ui()
7442 program->setUniform1uiv(location, count, value); in uniform1uiv()
8070 programObject->setUniform1uiv(location, count, value); in programUniform1uiv()