/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | GLES1Renderer.cpp | 242 setUniform4fv(programObject, programState.drawTextureNormalizedCropRectLoc, kTexUnitCount, in prepareForDraw() 320 setUniform4fv(programObject, programState.textureEnvColorLoc, kTexUnitCount, in prepareForDraw() 339 setUniform4fv(programObject, programState.materialAmbientLoc, 1, material.ambient.data()); in prepareForDraw() 340 setUniform4fv(programObject, programState.materialDiffuseLoc, 1, material.diffuse.data()); in prepareForDraw() 341 setUniform4fv(programObject, programState.materialSpecularLoc, 1, material.specular.data()); in prepareForDraw() 342 setUniform4fv(programObject, programState.materialEmissiveLoc, 1, material.emissive.data()); in prepareForDraw() 351 setUniform4fv(programObject, programState.lightModelSceneAmbientLoc, 1, in prepareForDraw() 374 setUniform4fv(programObject, programState.lightAmbientsLoc, kLightCount, in prepareForDraw() 376 setUniform4fv(programObject, programState.lightDiffusesLoc, kLightCount, in prepareForDraw() 378 setUniform4fv(programObject, programState.lightSpecularsLoc, kLightCount, in prepareForDraw() [all …]
|
D | GLES1Renderer.h | 176 void setUniform4fv(Program *programObject,
|
D | Program.h | 553 void setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 2663 void Program::setUniform4fv(UniformLocation location, GLsizei count, const GLfloat *v) in setUniform4fv() function in gl::Program 2673 mProgram->setUniform4fv(location.value, clampedCount, v); in setUniform4fv()
|
D | Context.cpp | 7304 program->setUniform4fv(location, 1, xyzw); in uniform4f() 7310 program->setUniform4fv(location, count, v); in uniform4fv() 8140 programObject->setUniform4fv(location, count, value); in programUniform4fv()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 45 MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
|
D | ProgramImpl.h | 94 virtual void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) = 0;
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ProgramNULL.cpp | 53 void ProgramNULL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) {} in setUniform4fv() function in rx::ProgramNULL
|
D | ProgramNULL.h | 40 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 55 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramGL.cpp | 539 void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramGL
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.h | 56 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramVk.cpp | 530 void ProgramVk::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramVk
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 82 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramMtl.mm | 1032 void ProgramMtl::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
|
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 152 bool setUniform4fv(GLint location, GLsizei count, const GLfloat *v);
|
D | Program.cpp | 557 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in es2::Program
|
D | libGLESv2.cpp | 5208 if(!program->setUniform4fv(location, count, v)) in Uniform4fv()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 256 void setUniform4fv(GLint location, GLsizei count, const GLfloat *v) override;
|
D | ProgramD3D.cpp | 2415 void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) in setUniform4fv() function in rx::ProgramD3D
|