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Searched refs:set_subresource_state (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp140 set_subresource_state(d3d12_resource_state *state_obj, uint32_t subresource, const d3d12_subresourc… in set_subresource_state() function
452 set_subresource_state(current_state, subresource, &new_subresource_state); in append_barrier()