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Searched refs:sh_id (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/glesext/
DesextcTestCaseBase.cpp407 glw::GLuint sh_id = va_arg(values, glw::GLuint); in buildProgramVA() local
411 if (sh_id == 0) in buildProgramVA()
421 gl.shaderSource(sh_id, 1, &sh_merged_ptr, NULL); in buildProgramVA()
424 gl.compileShader(sh_id); in buildProgramVA()
427 gl.getShaderiv(sh_id, GL_COMPILE_STATUS, &compilation_status); in buildProgramVA()
433 std::string info_log = getCompilationInfoLog(sh_id); in buildProgramVA()
435 gl.getShaderiv(sh_id, GL_SHADER_TYPE, &shader_type); in buildProgramVA()
448 gl.attachShader(po_id, sh_id); in buildProgramVA()
451 vec_sh_id.push_back(sh_id); in buildProgramVA()
/third_party/mesa3d/src/gallium/drivers/r600/sb/
Dsb_ir.h457 value(unsigned sh_id, value_kind k, sel_chan select, unsigned ver = 0)
463 literal_value(), uid(sh_id) {} in kind()