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Searched refs:shaderStageNdx (Results 1 – 3 of 3) sorted by relevance

/third_party/vk-gl-cts/framework/opengl/
DgluShaderLibrary.cpp159 for (int shaderStageNdx = 0; shaderStageNdx < SHADERTYPE_LAST; ++shaderStageNdx) in isValid() local
161 const deUint32 curStageMask = (1u << shaderStageNdx); in isValid()
165 const bool hasShader = !spec.programs[progNdx].sources.sources[shaderStageNdx].empty(); in isValid()
170 …Inconsistent source/enable for shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()
176 …("ERROR: Stage %s enabled on multiple programs!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()
183 else if (!spec.programs[progNdx].sources.sources[shaderStageNdx].empty()) in isValid()
185 …urce specified for unsupported shader stage %s!\n", getShaderTypeName((ShaderType)shaderStageNdx)); in isValid()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp2576 const deUint32 shaderStageNdx = (deUint32)m_shaderCreateInfos.size(); in addShader() local
2581 …AYGEN_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.generalShader, shaderStageNdx); break; in addShader()
2582 …MISS_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.generalShader, shaderStageNdx); break; in addShader()
2583 …LABLE_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.generalShader, shaderStageNdx); break; in addShader()
2584 …NY_HIT_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.anyHitShader, shaderStageNdx); break; in addShader()
2585 …_HIT_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.closestHitShader, shaderStageNdx); break; in addShader()
2586 …ON_BIT_KHR: CHECKED_ASSIGN_SHADER(shaderGroupCreateInfo.intersectionShader, shaderStageNdx); break; in addShader()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsTestsUtils.cpp4238 …for (deUint32 shaderStageNdx = 0; shaderStageNdx < DE_LENGTH_OF_ARRAY(shaderStageFlags); ++shaderS… in getRayTracingResultBinding() local
4240 if (0 != (shaderStage & shaderStageFlags[shaderStageNdx])) in getRayTracingResultBinding()
4242 DE_ASSERT(0 == (shaderStage & (~shaderStageFlags[shaderStageNdx]))); in getRayTracingResultBinding()
4244 return shaderStageNdx; in getRayTracingResultBinding()