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Searched refs:shaderStorageBlock (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.cpp366 InterfaceBlock shaderStorageBlock; in load() local
367 LoadInterfaceBlock(stream, &shaderStorageBlock); in load()
368 mShaderStorageBlocks.push_back(shaderStorageBlock); in load()
505 for (sh::InterfaceBlock &shaderStorageBlock : mLinkedUniformBlocks[shaderType]) in load()
507 LoadShInterfaceBlock(stream, &shaderStorageBlock); in load()
577 for (const InterfaceBlock &shaderStorageBlock : getShaderStorageBlocks()) in save() local
579 WriteInterfaceBlock(stream, shaderStorageBlock); in save()
690 for (const sh::InterfaceBlock &shaderStorageBlock : mLinkedUniformBlocks[shaderType]) in save() local
692 WriteShInterfaceBlock(stream, shaderStorageBlock); in save()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1044 D3DInterfaceBlock shaderStorageBlock; in load() local
1047 stream->readInt(&shaderStorageBlock.mShaderRegisterIndexes[shaderType]); in load()
1049 mD3DShaderStorageBlocks.push_back(shaderStorageBlock); in load()
1370 for (const D3DInterfaceBlock &shaderStorageBlock : mD3DShaderStorageBlocks) in save() local
1374 stream->writeIntOrNegOne(shaderStorageBlock.mShaderRegisterIndexes[shaderType]); in save()
2176 for (const gl::InterfaceBlock &shaderStorageBlock : mState.getShaderStorageBlocks()) in initializeShaderStorageBlocks() local
2179 shaderStorageBlock.isArray ? shaderStorageBlock.arrayElement : 0; in initializeShaderStorageBlocks()
2185 if (shaderStorageBlock.isActive(shaderType)) in initializeShaderStorageBlocks()
2189 shadersD3D[shaderType]->getShaderStorageBlockRegister(shaderStorageBlock.name); in initializeShaderStorageBlocks()