Searched refs:shaderStorageBlockCount (Results 1 – 2 of 2) sorted by relevance
361 size_t shaderStorageBlockCount = stream->readInt<size_t>(); in load() local363 for (size_t shaderStorageBlockIndex = 0; shaderStorageBlockIndex < shaderStorageBlockCount; in load()
1034 size_t shaderStorageBlockCount = stream->readInt<size_t>(); in load() local1042 for (size_t blockIndex = 0; blockIndex < shaderStorageBlockCount; ++blockIndex) in load()