Home
last modified time | relevance | path

Searched refs:shaderStorageBuffer (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DShaderStorageBufferTest.cpp79 GLBuffer shaderStorageBuffer[2]; in runMatrixTest() local
80 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer[0]); in runMatrixTest()
83 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer[1]); in runMatrixTest()
88 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in runMatrixTest()
89 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer[1]); in runMatrixTest()
95 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer[1]); in runMatrixTest()
123 GLBuffer shaderStorageBuffer[2]; in runVectorTest() local
124 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer[0]); in runVectorTest()
128 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer[1]); in runVectorTest()
134 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer[0]); in runVectorTest()
[all …]
DComputeShaderTest.cpp3897 GLBuffer shaderStorageBuffer; in TEST_P() local
3898 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer); in TEST_P()
3900 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer); in TEST_P()
3959 GLBuffer shaderStorageBuffer; in TEST_P() local
3960 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer); in TEST_P()
3962 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, shaderStorageBuffer); in TEST_P()
DGLSLTest.cpp4394 GLBuffer shaderStorageBuffer; in TEST_P() local
4395 glBindBuffer(GL_SHADER_STORAGE_BUFFER, shaderStorageBuffer); in TEST_P()
4398 glBindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, shaderStorageBuffer); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DStateManagerGL.cpp956 const auto &shaderStorageBuffer = glState.getIndexedShaderStorageBuffer(binding); in updateProgramStorageBufferBindings() local
958 if (shaderStorageBuffer.get() != nullptr) in updateProgramStorageBufferBindings()
960 BufferGL *bufferGL = GetImplAs<BufferGL>(shaderStorageBuffer.get()); in updateProgramStorageBufferBindings()
962 if (shaderStorageBuffer.getSize() == 0) in updateProgramStorageBufferBindings()
969 shaderStorageBuffer.getOffset(), shaderStorageBuffer.getSize()); in updateProgramStorageBufferBindings()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3726 const auto &shaderStorageBuffer = glState.getIndexedShaderStorageBuffer(binding); in syncShaderStorageBuffersForShader() local
3727 if (shaderStorageBuffer.get() == nullptr) in syncShaderStorageBuffersForShader()
3736 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in syncShaderStorageBuffersForShader()
3750 if (shaderStorageBuffer.getSize() > 0) in syncShaderStorageBuffersForShader()
3752 viewSize = shaderStorageBuffer.getSize(); in syncShaderStorageBuffersForShader()
3759 ANGLE_TRY(bufferStorage->getRawUAVRange(context, shaderStorageBuffer.getOffset(), viewSize, in syncShaderStorageBuffersForShader()
DRenderer11.cpp4281 const auto &shaderStorageBuffer = glState.getIndexedShaderStorageBuffer(binding); in markRawBufferUsage() local
4282 if (shaderStorageBuffer.get() != nullptr) in markRawBufferUsage()
4284 Buffer11 *bufferStorage = GetImplAs<Buffer11>(shaderStorageBuffer.get()); in markRawBufferUsage()