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Searched refs:shader_bodies (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cCullDistanceTests.cpp815 } shader_bodies[] = { { &cs_body, GL_COMPUTE_SHADER }, { &fs_body, GL_FRAGMENT_SHADER }, in iterate() local
822 static const glw::GLuint n_shader_bodies = sizeof(shader_bodies) / sizeof(shader_bodies[0]); in iterate()
829 _shader_body& current_body = shader_bodies[n_shader_body]; in iterate()