Searched refs:shader_len (Results 1 – 1 of 1) sorted by relevance
532 uint32_t shader_len, len; in virgl_encode_shader_state() local572 shader_len = strlen(str) + 1; in virgl_encode_shader_state()574 left_bytes = shader_len; in virgl_encode_shader_state()592 offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len); in virgl_encode_shader_state()