Home
last modified time | relevance | path

Searched refs:shid (Results 1 – 13 of 13) sorted by relevance

/third_party/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_shader.h48 uint32_t shid; member
54 assert(!shader || shader->shid != SVGA3D_INVALID_ID); in svga_winsys_shader()
Dvmw_shader.c56 vmw_ioctl_shader_destroy(dst->screen, dst->shid); in vmw_svga_winsys_shader_reference()
60 dst->shid = SVGA3D_INVALID_ID; in vmw_svga_winsys_shader_reference()
Dvmw_context.c574 uint32 *shid, in vmw_swc_shader_relocation() argument
586 *shid = SVGA3D_INVALID_ID; in vmw_swc_shader_relocation()
611 if (shid) in vmw_swc_shader_relocation()
612 *shid = vshader->shid; in vmw_swc_shader_relocation()
716 shader->shid = shaderId; in vmw_svga_winsys_vgpu10_shader_create()
Dvmw_screen.h228 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid);
Dvmw_screen_svga.c747 shader->shid = vmw_ioctl_shader_create(vws, type, bytecodeLen); in vmw_svga_winsys_shader_create()
748 if (shader->shid == SVGA3D_INVALID_ID) in vmw_svga_winsys_shader_create()
Dvmw_screen_ioctl.c902 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid) in vmw_ioctl_shader_destroy() argument
909 sh_arg.handle = shid; in vmw_ioctl_shader_destroy()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c638 uint32 shid, // IN in SVGA3D_DefineShader() argument
654 cmd->shid = shid; in SVGA3D_DefineShader()
684 uint32 shid, // IN in SVGA3D_DestroyShader() argument
696 cmd->shid = shid; in SVGA3D_DestroyShader()
849 uint32 shid) // IN in SVGA3D_SetShader() argument
863 cmd->shid = shid; in SVGA3D_SetShader()
1644 swc->shader_relocation(swc, &cmd->shid, &cmd->mobid, in SVGA3D_BindGBShader()
1672 swc->shader_relocation(swc, &cmd->shid, NULL, NULL, gbshader, 0); in SVGA3D_SetGBShader()
1674 cmd->shid = SVGA_ID_INVALID; in SVGA3D_SetGBShader()
Dsvga_cmd.h223 uint32 shid, SVGA3dShaderType type,
228 uint32 shid, SVGA3dShaderType type);
245 SVGA3dShaderType type, uint32 shid);
Dsvga_winsys.h330 uint32 *shid,
Dsvga_cmd_vgpu10.c1104 bcmd->shid = shaderId; in SVGA3D_vgpu10_DefineAndBindShader()
/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_cmd.h1063 uint32 shid; member
1074 uint32 shid; member
1101 uint32 shid; member
2011 uint32 shid; member
2025 uint32 shid; member
2039 uint32 shid; member
Dsvga3d_dx.h1818 uint32 shid; member
/third_party/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c579 _debug_printf("\t\t.shid = %u\n", (*cmd).shid); in dump_SVGA3dCmdSetShader()
966 _debug_printf("\t\t.shid = %u\n", (*cmd).shid); in dump_SVGA3dCmdDefineShader()
1282 _debug_printf("\t\t.shid = %u\n", (*cmd).shid); in dump_SVGA3dCmdDestroyShader()
1415 _debug_printf("\t\t.shid = %u\n", cmd->shid); in dump_SVGA3dCmdDefineGBShader()
1423 _debug_printf("\t\t.shid = %u\n", cmd->shid); in dump_SVGA3dCmdBindGBShader()
1431 _debug_printf("\t\t.shid = %u\n", cmd->shid); in dump_SVGA3dCmdDestroyGBShader()
1904 SVGA3D_DUMP_PARAMETER(shid, u); in SVGA3D_DUMP_HEADER()