Home
last modified time | relevance | path

Searched refs:shouldTrackPressure (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/SystemZ/
DSystemZMachineScheduler.h124 bool shouldTrackPressure() const override { return false; } in shouldTrackPressure() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/CodeGen/
DMachineScheduler.h212 virtual bool shouldTrackPressure() const { return true; } in shouldTrackPressure() function
949 bool shouldTrackPressure() const override { in shouldTrackPressure() function
1038 bool shouldTrackPressure() const override { return false; } in shouldTrackPressure() function
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DGCNIterativeScheduler.cpp227 bool shouldTrackPressure() const override { return false; } in shouldTrackPressure() function in __anonbf361d220111::SchedStrategyStub
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DMachineScheduler.cpp986 ShouldTrackPressure = SchedImpl->shouldTrackPressure(); in enterRegion()