Searched refs:should_succeed (Results 1 – 8 of 8) sorted by relevance
/third_party/openssl/test/recipes/ |
D | 80-test_ca.t | 80 should_succeed => 1, 84 should_succeed => 0, 88 should_succeed => 1, 92 should_succeed => 1, 96 should_succeed => 0, 100 should_succeed => 1, 104 should_succeed => 1, 109 should_succeed => 1, 114 should_succeed => 1, 185 $opts->{should_succeed}, [all …]
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cShaderTextureImageSamplesTests.cpp | 83 bool should_succeed) in buildComputeProgram() argument 117 if (should_succeed) in buildComputeProgram() 126 if (!should_succeed) in buildComputeProgram() 149 if (should_succeed) in buildComputeProgram()
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D | gl4cShaderTextureImageSamplesTests.hpp | 70 bool buildComputeProgram(const char* cs_body, bool should_link_po, bool should_succeed);
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderXFB.hpp | 114 unsigned int n_varyings, const char* const* varyings, bool should_succeed);
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D | esextcTessellationShaderXFB.cpp | 189 const char* const* varyings, bool should_succeed) in createSeparableProgram() argument 226 if (should_succeed) in createSeparableProgram() 231 else if (!should_succeed) in createSeparableProgram()
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D | esextcTessellationShaderUtils.cpp | 194 …nShaderUtils::compileShaders(glw::GLint n_shaders, const glw::GLuint* shaders, bool should_succeed) in compileShaders() argument 210 if (should_succeed && compile_status != GL_TRUE) in compileShaders() 223 else if (!should_succeed && compile_status == GL_TRUE) in compileShaders()
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D | esextcTessellationShaderUtils.hpp | 265 void compileShaders(glw::GLint n_shaders, const glw::GLuint* shaders, bool should_succeed);
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/third_party/chromium/patch/ |
D | 0004-ohos-3.2-Beta5.patch | 40534 +async function attemptTopNavigation(iframe, should_succeed) { 40545 + assert_equals(did_succeed, should_succeed, 40546 + should_succeed ?
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