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Searched refs:slot_limit (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp498 unsigned slot_limit = idx + num_elements; in validate_explicit_variable_location() local
516 if (slot_limit > slot_max) { in validate_explicit_variable_location()
545 slot_limit, type, in validate_explicit_variable_location()
733 unsigned slot_limit = idx + num_elements; in cross_validate_outputs_to_inputs() local
741 while (idx < slot_limit) { in cross_validate_outputs_to_inputs()