Searched refs:sm_desc (Results 1 – 1 of 1) sorted by relevance
260 wgpu::ShaderModuleDescriptor sm_desc{}; in createShaderModule() local261 if (!conv(wgsl_desc.source, descriptor.code) || !conv(sm_desc.label, descriptor.label)) { in createShaderModule()264 sm_desc.nextInChain = &wgsl_desc; in createShaderModule()267 env, device_.CreateShaderModule(&sm_desc), async_); in createShaderModule()