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/third_party/skia/src/shaders/
DSkPerlinNoiseShader.cpp349 inline SkScalar smoothCurve(SkScalar t) { in smoothCurve() function
447 SkScalar sx = smoothCurve(noiseX.noisePositionFractionValue); in noise2D()
448 SkScalar sy = smoothCurve(noiseY.noisePositionFractionValue); in noise2D()