Searched refs:sourceOriginY (Results 1 – 1 of 1) sorted by relevance
1025 GLint sourceOriginY = bounds.sourceRegion.y; in adjustSrcDstRegion() local1073 sourceOriginY = bounds.sourceRegion.y; in adjustSrcDstRegion()1078 sourceOriginY = bottom - sourceClippedHeight; in adjustSrcDstRegion()1084 sourceOriginY = bounds.sourceRegion.y + extraYOffset; in adjustSrcDstRegion()1094 CheckedNumeric<GLuint> checkedYOffset(sourceOriginY - bounds.sourceRegion.y - in adjustSrcDstRegion()1106 checkedYOffset = (bounds.sourceRegion.y1() - (sourceOriginY + sourceClippedHeight) + in adjustSrcDstRegion()1119 gl::Rectangle(sourceOriginX, sourceOriginY, sourceClippedWidth, sourceClippedHeight); in adjustSrcDstRegion()