/third_party/mesa3d/src/broadcom/compiler/ |
D | vir.c | 856 prog_data->tmu_spills = c->spills; in v3d_set_prog_data() 1677 c->spills, in v3d_shaderdb_dump() 1836 if (c->spills == 0 || in v3d_compile() 1840 } else if (c->spills + c->fills < in v3d_compile() 1843 best_spill_fill_count = c->spills + c->fills; in v3d_compile() 1854 c->spills, c->fills); in v3d_compile() 1868 c->spills > 0); in v3d_compile() 1880 c->spills > 0) { in v3d_compile() 1887 c->spills, c->fills); in v3d_compile()
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D | vir_register_allocate.c | 532 c->spills++; in v3d_emit_tmu_spill() 941 return c->spills + c->fills < c->max_tmu_spills; in tmu_spilling_allowed() 1192 if (c->spills + c->fills > c->max_tmu_spills) in v3d_register_allocate()
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D | nir_to_vir.c | 4644 assert(c->spills + c->fills <= c->max_tmu_spills); in v3d_nir_to_vir() 4678 c->spills = 0; in v3d_nir_to_vir() 4689 if (!c->spills && c->last_thrsw != restore_last_thrsw) in v3d_nir_to_vir() 4692 if (c->spills && in v3d_nir_to_vir()
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D | v3d_compiler.h | 798 uint32_t spills, fills, loops; member
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/third_party/mesa3d/docs/relnotes/ |
D | 22.1.3.rst | 101 - broadcom/compiler: fix postponed TMU spills with multiple writes 102 - broadcom/compiler: don't predicate postponed spills
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D | 20.1.5.rst | 48 - pan/mdg: Mask spills from texture write
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D | 22.1.0.rst | 1450 - broadcom/compiler: define max number of tmu spills for compile strategies 1455 - broadcom/compiler: document that spill_base is used for spills and scratch 1457 - broadcom/compiler: fix register class patching for postponed spills 1462 - broadcom/compiler: increase cost of TMU spills to 10 1463 - broadcom/compiler: disallow TMU spills if max tmu spills is 0 1495 - broadcom/compiler: prefer reconstruction over TMU spills when possible 2179 - nouveau: Handle unaligned tlsBase during spills
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/third_party/ffmpeg/libavutil/x86/ |
D | x86util.asm | 146 ; spills into %9 and %10 187 ; spills into %9 and %10 220 ; spills into %17 and %18
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/third_party/e2fsprogs/ |
D | 0012-tests-fix-ACL-printing-tests.patch | 13 this also spills xattrs for "acl_dir/file" into an external xattr
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/third_party/openssl/test/recipes/30-test_evp_data/ |
D | evpmac_poly1305.txt | 167 # 4th power of the key spills to 131th bit in SIMD key setup
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/third_party/mesa3d/src/asahi/compiler/ |
D | agx_compiler.h | 414 unsigned spills; member
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/third_party/mesa3d/src/panfrost/midgard/ |
D | compiler.h | 256 unsigned spills; member
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D | midgard_ra.c | 1019 ctx->spills++; in mir_spill_register()
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/third_party/libunwind/doc/ |
D | libunwind-dynamic.tex | 337 spills register \Var{reg} to a frame-pointer-relative location. The 343 spills register \Var{reg} to a stack-pointer-relative location. The
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/third_party/node/deps/v8/src/wasm/baseline/ |
D | liftoff-assembler.cc | 552 ZoneVector<int>* slots, LiftoffRegList* spills, in GetTaggedSlotsForOOLCode() argument 561 spills->set(slot.reg()); in GetTaggedSlotsForOOLCode()
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/third_party/mesa3d/src/panfrost/bifrost/ |
D | bi_ra.c | 684 ctx->spills++; in bi_spill_register()
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D | compiler.h | 816 unsigned spills; member
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/third_party/mesa3d/src/intel/compiler/ |
D | brw_compiler.h | 1544 uint32_t spills; member
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/third_party/python/Lib/test/decimaltestdata/ |
D | dqSubtract.decTest | 615 -- edge case spills
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D | ddSubtract.decTest | 615 -- edge case spills
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D | subtract.decTest | 785 -- edge case spills
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AArch64/ |
D | AArch64InstrAtomics.td | 402 // The fast register allocator used during -O0 inserts spills to cover any VRegs
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/PowerPC/ |
D | README.txt | 381 that it's callee save, and spills it directly to the stack.
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/third_party/skia/src/core/ |
D | SkVM.cpp | 3433 int spills = 0; in jit() local 3443 spills = 0x7fff'ffff; in jit() 3449 spills += needs_spill(v) ? 1 : 0; in jit() 3453 if (min_spills > spills) { in jit() 3454 min_spills = spills; in jit()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
D | README-SSE.txt | 203 It also exposes some other problems. See MOV32ri -3 and the spills.
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