Searched refs:ssbo_bind_mask (Results 1 – 2 of 2) sorted by relevance
130 uint32_t ssbo_bind_mask[PIPE_SHADER_TYPES]; member
1247 if (!res->ubo_bind_mask[pstage] && !res->ssbo_bind_mask[pstage]) in unbind_buffer_descriptor_stage()1375 res->ssbo_bind_mask[pstage] &= ~BITFIELD_BIT(slot); in unbind_ssbo()1410 new_res->ssbo_bind_mask[p_stage] |= BITFIELD_BIT(i); in zink_set_shader_buffers()3933 u_foreach_bit(slot, res->ssbo_bind_mask[shader]) { in rebind_buffer()