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Searched refs:startVertexInt64 (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Drenderer_utils.cpp875 int64_t startVertexInt64 = in ComputeStartVertex() local
880 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 >= 0); in ComputeStartVertex()
887 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 <= std::numeric_limits<GLint>::max()); in ComputeStartVertex()
889 *firstVertexOut = static_cast<GLint>(startVertexInt64); in ComputeStartVertex()