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Searched refs:stencilTest (Results 1 – 23 of 23) sorted by relevance

/third_party/vk-gl-cts/modules/gles2/functional/
Des2fStencilTests.cpp125 GLenum stencilTest; member in deqp::gles2::Functional::StencilOp
136 , stencilTest (stencilTest_) in StencilOp()
161 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() argument
163 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
241 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask); in executeOps()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fStencilTests.cpp128 GLenum stencilTest; member in deqp::gles3::Functional::StencilOp
139 , stencilTest (stencilTest_) in StencilOp()
164 …static StencilOp quad (GLenum stencilTest, int stencil, GLenum depthTest, float depth, GLenum sFai… in quad() argument
166 return StencilOp(TYPE_QUAD, stencilTest, stencil, depthTest, depth, sFail, dFail, dPass); in quad()
244 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask); in executeOps()
/third_party/skia/third_party/externals/swiftshader/src/Shader/
DPixelRoutine.hpp70 void stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask);
71 void stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW);
DPixelRoutine.cpp70 stencilTest(sBuffer, q, x, sMask[q], cMask[q]); in quad()
299 void PixelRoutine::stencilTest(Pointer<Byte> &sBuffer, int q, Int &x, Int &sMask, Int &cMask) in stencilTest() function in sw::PixelRoutine
323 stencilTest(value, state.stencilCompareMode, false); in stencilTest()
332 stencilTest(valueCCW, state.stencilCompareModeCCW, true); in stencilTest()
342 void PixelRoutine::stencilTest(Byte8 &value, StencilCompareMode stencilCompareMode, bool CCW) in stencilTest() function in sw::PixelRoutine
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
DPixelRoutine.hpp68 …void stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const SampleSet &sample…
69 void stencilTest(Byte8 &value, VkCompareOp stencilCompareMode, bool isBack);
DPixelRoutine.cpp101 stencilTest(sBuffer, x, sMask, samples); in quad()
332 void PixelRoutine::stencilTest(const Pointer<Byte> &sBuffer, const Int &x, Int sMask[4], const Samp… in stencilTest() function in sw::PixelRoutine
360 stencilTest(value, state.frontStencil.compareOp, false); in stencilTest()
367 stencilTest(valueBack, state.backStencil.compareOp, true); in stencilTest()
377 void PixelRoutine::stencilTest(Byte8 &value, VkCompareOp stencilCompareMode, bool isBack) in stencilTest() function in sw::PixelRoutine
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_state_cache.mm351 if (!dsState.stencilTest)
376 if (!dsState.stencilTest)
387 if (!dsState.stencilTest)
398 if (!dsState.stencilTest)
408 if (!dsState.stencilTest)
418 if (!dsState.stencilTest)
427 if (!dsState.stencilTest)
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp278 mDepthStencilStateKey.stencilTest = false; in ensureResourcesInitialized()
660 mDepthStencilStateKey.stencilTest = clearParams.clearStencil; in clearFramebuffer()
DRenderStateCache.cpp241 dsDesc.StencilEnable = glState.stencilTest ? TRUE : FALSE; in getDepthStencilState()
DStateManager11.cpp718 mCurDepthStencilState.stencilTest = false; in StateManager11()
1301 if (mCurDepthStencilState.stencilTest && mCurStencilSize > 0) in syncDepthStencilState()
1324 modifiedGLState.stencilTest = false; in syncDepthStencilState()
1326 if (!modifiedGLState.stencilTest) in syncDepthStencilState()
1334 ASSERT(glState.getDepthStencilState().stencilTest || in syncDepthStencilState()
1335 (!modifiedGLState.stencilTest && modifiedGLState.stencilWritemask == 0 && in syncDepthStencilState()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp380 setStencilTestEnabled(depthStencilState.stencilTest); in setBlendDepthRasterStates()
681 mCurDepthStencilState.stencilTest = stencilTestEnabled; in setStencilTestEnabled()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassLoadStoreOpNoneTests.cpp844 bool stencilTest = false; in iterate() local
881 stencilTest = true; in iterate()
1048 stencilTest, // VkBool32 stencilTestEnable in iterate()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
Dangletypes.cpp111 stencilTest = false; in DepthStencilState()
DState.cpp1026 if (mDepthStencil.stencilTest != enabled) in setStencilTest()
1028 mDepthStencil.stencilTest = enabled; in setStencilTest()
2406 *params = mDepthStencil.stencilTest; in getBooleanv()
Dangletypes.h277 bool stencilTest; member
DState.h209 bool isStencilTestEnabled() const { return mDepthStencil.stencilTest; } in isStencilTestEnabled()
DvalidationES.cpp3927 if (depthStencilState.stencilTest && stencilBits > 0) in ValidateDrawStates()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.cpp1641 mDepthStencilStateInfo.enable.stencilTest = 0; in initDefaults()
2016 static_cast<VkBool32>(mDepthStencilStateInfo.enable.stencilTest); in initializePipeline()
2437 mDepthStencilStateInfo.enable.stencilTest = enabled; in setStencilTestEnabled()
2533 setStencilTestEnabled(depthStencilState.stencilTest && drawFramebuffer->hasStencil()); in updateStencilTestEnabled()
Dvk_cache_utils.h440 uint8_t stencilTest : 2; member
DContextVk.cpp296 if (!dsState.stencilTest) in GetStencilAccess()
Dvk_helpers.cpp1856 dsState.stencilTest && (!dsState.isStencilNoOp() || !dsState.isStencilBackNoOp()); in invalidateRenderPassStencilAttachment()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp449 json->addScalar("StencilTest", depthStencilState.stencilTest); in SerializeDepthStencilState()
DFrameCapture.cpp3702 if (defaultDSState.stencilTest != currentDSState.stencilTest) in CaptureMidExecutionSetup()
3704 capCap(GL_STENCIL_TEST, currentDSState.stencilTest); in CaptureMidExecutionSetup()