Searched refs:stencil_buffer (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/asahi/ |
D | magic.c | 183 uint64_t stencil_buffer = 0; in demo_cmdbuf() local 209 stencil_buffer = agx_map_surface(zsbuf); in demo_cmdbuf() 213 stencil_buffer = agx_map_surface_resource(zsbuf, in demo_cmdbuf() 217 cfg.stencil_buffer = stencil_buffer; in demo_cmdbuf() 218 cfg.stencil_buffer_2 = stencil_buffer; in demo_cmdbuf() 246 cfg.stencil_buffer = stencil_buffer; in demo_cmdbuf()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_resource.cpp | 1395 local_resource stencil_buffer(pscreen, &tmpl); in read_zs_surface() local 1396 if (!stencil_buffer) { in read_zs_surface() 1401 if (!transfer_image_to_buf(ctx, res, stencil_buffer, trans, 1)) in read_zs_surface() 1412 uint8_t *stencil_ptr = (uint8_t *)stencil_buffer.map(); in read_zs_surface() 1492 local_resource stencil_buffer(pctx->screen, &tmpl); in write_zs_surface() local 1493 if (!stencil_buffer) { in write_zs_surface() 1504 uint8_t *stencil_ptr = (uint8_t *)stencil_buffer.map(); in write_zs_surface() 1539 stencil_buffer.unmap(); in write_zs_surface() 1543 transfer_buf_to_image(d3d12_context(pctx), res, stencil_buffer, trans, 1); in write_zs_surface()
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