Searched refs:stereoMode (Results 1 – 15 of 15) sorted by relevance
15 GLuint stereoMode; member
75 if (fb->Visual.stereoMode) { in supported_buffer_bitmask()
2087 *params = fb->Visual.stereoMode; in get_framebuffer_parameteriv()
37 GLuint stereoMode; member
80 *value_return = mode->stereoMode; in glx_config_get()
436 config->stereoMode = *bp++; in __glXInitializeVisualConfigFromTags()483 FETCH_OR_SET(stereoMode); in __glXInitializeVisualConfigFromTags()
117 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
1027 MATCH_DONT_CARE(stereoMode); in fbconfigs_compatible()
115 if (mode->stereoMode) { in apple_visual_create_pfobj()
706 if (mode->stereoMode) { in dri_fill_st_visual()
306 __ATTRIB(__DRI_ATTRIB_STEREO, stereoMode); in driGetConfigAttribIndex()
239 && v->mesa_visual.stereoMode == stereoFlag in save_glx_visual()1493 *value = (int) xmvis->mesa_visual.stereoMode; in get_config()
845 vis->stereoMode = stereo_flag; in XMesaCreateVisual()
528 mode->stereoMode = GL_TRUE; in st_visual_to_context_mode()
1377 …NV_ENC_STEREO_PACKING_MODE stereoMode; /**< [in]: Specifies the stereo fr… member