Searched refs:streamLength (Results 1 – 1 of 1) sorted by relevance
1944 GLsizei streamLength = static_cast<GLsizei>(memoryBuf.size()); in saveBinary() local1947 if (streamLength > bufSize) in saveBinary()1964 memcpy(ptr, streamState, streamLength); in saveBinary()1965 ptr += streamLength; in saveBinary()1967 ASSERT(ptr - streamLength == binary); in saveBinary()1972 *length = streamLength; in saveBinary()