Searched refs:structStream (Results 1 – 1 of 1) sorted by relevance
149 std::ostringstream structStream; in generateVertexShaderForInputLayout() local152 structStream << "struct VS_INPUT\n" in generateVertexShaderForInputLayout()175 structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" in generateVertexShaderForInputLayout()192 structStream << " " in generateVertexShaderForInputLayout()202 structStream << " uint"; in generateVertexShaderForInputLayout()208 structStream << " "; in generateVertexShaderForInputLayout()209 HLSLComponentTypeString(structStream, componentType, in generateVertexShaderForInputLayout()214 structStream << " " << DecorateVariable(shaderAttribute.name) << " : "; in generateVertexShaderForInputLayout()218 structStream << "SV_InstanceID"; in generateVertexShaderForInputLayout()222 structStream << "SV_VertexID"; in generateVertexShaderForInputLayout()[all …]