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Searched refs:structStream (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp149 std::ostringstream structStream; in generateVertexShaderForInputLayout() local
152 structStream << "struct VS_INPUT\n" in generateVertexShaderForInputLayout()
175 structStream << " float3 spriteVertexPos : SPRITEPOSITION0;\n" in generateVertexShaderForInputLayout()
192 structStream << " " in generateVertexShaderForInputLayout()
202 structStream << " uint"; in generateVertexShaderForInputLayout()
208 structStream << " "; in generateVertexShaderForInputLayout()
209 HLSLComponentTypeString(structStream, componentType, in generateVertexShaderForInputLayout()
214 structStream << " " << DecorateVariable(shaderAttribute.name) << " : "; in generateVertexShaderForInputLayout()
218 structStream << "SV_InstanceID"; in generateVertexShaderForInputLayout()
222 structStream << "SV_VertexID"; in generateVertexShaderForInputLayout()
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