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Searched refs:subresource_states (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp42 D3D12_RESOURCE_STATES *subresource_states; member
50 …state->subresource_states = (D3D12_RESOURCE_STATES *)calloc(subresource_count, sizeof(D3D12_RESOUR… in desired_resource_state_init()
51 return state->subresource_states != nullptr; in desired_resource_state_init()
57 free(state->subresource_states); in desired_resource_state_cleanup()
65 return state->subresource_states[subresource_index]; in get_desired_subresource_state()
84 update_subresource_state(&state_obj->subresource_states[0], state); in set_desired_resource_state()
94 state_obj->subresource_states[i] = state_obj->subresource_states[0]; in set_desired_subresource_state()
99 update_subresource_state(&state_obj->subresource_states[subresource], state); in set_desired_subresource_state()
114 …state->subresource_states = (d3d12_subresource_state *)calloc(subresource_count, sizeof(d3d12_subr… in d3d12_resource_state_init()
115 return state->subresource_states != nullptr; in d3d12_resource_state_init()
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Dd3d12_resource_state.h68 d3d12_subresource_state *subresource_states; member