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Searched refs:support_create_not_resident (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_bufmgr.cpp137 D3D12_HEAP_FLAGS heap_flags = screen->support_create_not_resident ? in d3d12_bo_new()
139 enum d3d12_residency_status init_residency = screen->support_create_not_resident ? in d3d12_bo_new()
Dd3d12_screen.h121 bool support_create_not_resident; member
Dd3d12_screen.cpp1355 screen->support_create_not_resident = true; in d3d12_init_screen()
Dd3d12_resource.cpp270 D3D12_HEAP_FLAGS heap_flags = screen->support_create_not_resident ? in init_texture()
272 init_residency = screen->support_create_not_resident ? d3d12_evicted : d3d12_resident; in init_texture()