Searched refs:svga_compile_shader (Results 1 – 8 of 8) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_ts.c | 117 ret = svga_compile_shader(svga, &tcs->base, &key, &variant); in emit_hw_tcs() 285 ret = svga_compile_shader(svga, &tes->base, &key, &variant); in emit_hw_tes()
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D | svga_state_vs.c | 271 ret = svga_compile_shader(svga, &new_vs.base, &key, &variant); in compile_passthrough_vs() 335 ret = svga_compile_shader(svga, &vs->base, &key, &variant); in emit_hw_vs()
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D | svga_state_cs.c | 102 ret = svga_compile_shader(svga, &cs->base, &key, &variant); in emit_hw_cs()
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D | svga_state_gs.c | 172 ret = svga_compile_shader(svga, &gs->base, &key, &variant); in emit_hw_gs()
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D | svga_shader.h | 497 svga_compile_shader(struct svga_context *svga,
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D | svga_state_fs.c | 403 ret = svga_compile_shader(svga, &fs->base, &key, &variant); in emit_hw_fs()
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D | svga_shader.c | 958 svga_compile_shader(struct svga_context *svga, in svga_compile_shader() function
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/third_party/mesa3d/docs/relnotes/ |
D | 22.2.0.rst | 1209 - svga: add svga_compile_shader helper function
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