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Searched refs:svga_compute_shader (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_cs.c50 struct svga_compute_shader *cs = CALLOC_STRUCT(svga_compute_shader); in svga_create_compute_state()
87 struct svga_compute_shader *cs = (struct svga_compute_shader *)shader; in svga_bind_compute_state()
101 struct svga_compute_shader *cs = (struct svga_compute_shader *)shader; in svga_delete_compute_state()
102 struct svga_compute_shader *next_cs; in svga_delete_compute_state()
109 next_cs = (struct svga_compute_shader *)cs->base.next; in svga_delete_compute_state()
Dsvga_state_cs.c45 struct svga_compute_shader *cs = svga->curr.cs; in make_cs_key()
74 struct svga_compute_shader *cs = svga->curr.cs; in emit_hw_cs()
Dsvga_shader.h445 struct svga_compute_shader struct
Dsvga_context.h317 struct svga_compute_shader *cs;
/third_party/mesa3d/docs/relnotes/
D22.1.0.rst2907 - svga: store shared_mem_size in svga_compute_shader instead of svga_context
D22.0.0.rst3458 - svga: store shared_mem_size in svga_compute_shader instead of svga_context