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Searched refs:syncVertexArraysToDefault (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/include/platform/
DFeaturesGL.h519 Feature syncVertexArraysToDefault = { member
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DBlitGL.cpp1144 if (!mFeatures.syncVertexArraysToDefault.enabled) in initializeResources()
1240 if (mFeatures.syncVertexArraysToDefault.enabled) in setVAOState()
1266 if (mFeatures.syncVertexArraysToDefault.enabled) in initializeVAOState()
DStateManagerGL.cpp201 if (features.syncVertexArraysToDefault.enabled &&
414 ASSERT(!mFeatures.syncVertexArraysToDefault.enabled); in bindVertexArray()
2031 if (mFeatures.syncVertexArraysToDefault.enabled) in syncState()
DVertexArrayGL.cpp746 !features.syncVertexArraysToDefault.enabled; in supportVertexAttribBinding()
DContextGL.cpp120 if (features.syncVertexArraysToDefault.enabled) in createVertexArray()
Drenderergl_utils.cpp1324 features.syncVertexArraysToDefault.enabled) in GenerateCaps()
2153 ANGLE_FEATURE_CONDITION(features, syncVertexArraysToDefault, in InitializeFeatures()