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Searched refs:tessEvaluationShader (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp434 SkString tessEvaluationShader = in finalize() local
439 if (!this->compileAndAttachShaders(tessEvaluationShader.c_str(), programID, in finalize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgram.cpp3401 Shader *tessEvaluationShader = shaders[ShaderType::TessEvaluation]; in linkValidateShaders() local
3402 if (tessEvaluationShader) in linkValidateShaders()
3404 GLenum tesPrimitiveMode = tessEvaluationShader->getTessGenMode(); in linkValidateShaders()
3422 mState.mExecutable->mTessGenSpacing = tessEvaluationShader->getTessGenSpacing(); in linkValidateShaders()
3423 mState.mExecutable->mTessGenVertexOrder = tessEvaluationShader->getTessGenVertexOrder(); in linkValidateShaders()
3424 mState.mExecutable->mTessGenPointMode = tessEvaluationShader->getTessGenPointMode(); in linkValidateShaders()