Home
last modified time | relevance | path

Searched refs:tessctrl_shader_saved (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/cso_cache/
Dcso_context.c107 void *tessctrl_shader, *tessctrl_shader_saved; member
906 assert(!ctx->tessctrl_shader_saved); in cso_save_tessctrl_shader()
907 ctx->tessctrl_shader_saved = ctx->tessctrl_shader; in cso_save_tessctrl_shader()
917 if (ctx->tessctrl_shader_saved != ctx->tessctrl_shader) { in cso_restore_tessctrl_shader()
918 ctx->pipe->bind_tcs_state(ctx->pipe, ctx->tessctrl_shader_saved); in cso_restore_tessctrl_shader()
919 ctx->tessctrl_shader = ctx->tessctrl_shader_saved; in cso_restore_tessctrl_shader()
921 ctx->tessctrl_shader_saved = NULL; in cso_restore_tessctrl_shader()