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/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexPipeline.cpp744 Vector4f texTrans2; in processTextureCoordinate() local
765texTrans2.x = texTrans2.y = texTrans2.z = texTrans2.w = *Pointer<Float4>(data + OFFSET(DrawData,ff… in processTextureCoordinate()
766 texTrans2.x = texTrans2.x.xxxx; in processTextureCoordinate()
767 texTrans2.y = texTrans2.y.yyyy; in processTextureCoordinate()
768 texTrans2.z = texTrans2.z.zzzz; in processTextureCoordinate()
769 texTrans2.w = texTrans2.w.wwww; in processTextureCoordinate()
770 t.z = dot4(T, texTrans2); in processTextureCoordinate()