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Searched refs:textureUsed (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3237 bool textureUsed = false; in applyTexture() local
3241 textureUsed = program->getPixelShader()->usesSampler(index); in applyTexture()
3245 textureUsed = program->getVertexShader()->usesSampler(index); in applyTexture()
3251 if(baseTexture && textureUsed) in applyTexture()
3258 if(baseTexture && textureUsed) in applyTexture()