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Searched refs:texture_count (Results 1 – 14 of 14) sorted by relevance

/third_party/mesa3d/src/panfrost/lib/genxml/
Ddecode.c743 bool has_texture = (stats.texture_count > 0); in pandecode_blend_shader_disassemble()
761 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no) in pandecode_textures() argument
776 texture_count); in pandecode_textures()
778 for (unsigned tex = 0; tex < texture_count; ++tex) { in pandecode_textures()
785 for (int tex = 0; tex < texture_count; ++tex) { in pandecode_textures()
793 for (unsigned tex = 0; tex < texture_count; ++tex) { in pandecode_textures()
846 int texture_count = 0, sampler_count = 0; in pandecode_dcd() local
869 texture_count = state.shader.texture_count; in pandecode_dcd()
957 pandecode_textures(p->textures, texture_count, job_no); in pandecode_dcd()
/third_party/ffmpeg/libavcodec/
Dhapdec.c320 if (ctx->texture_count == 2) { in hap_decode()
338 for (t = 0; t < ctx->texture_count; t++) { in hap_decode()
422 ctx->texture_count = 1; in hap_init()
458 ctx->texture_count = 2; in hap_init()
Dhap.h85 int texture_count; /* 2 for HAQA, 1 for other version */ member
/third_party/mesa3d/src/panfrost/midgard/
Ddisassemble.h8 signed texture_count; member
Ddisassemble.c1766 ctx->midg_stats.texture_count = -16; in print_texture_word()
1769 update_stats(&ctx->midg_stats.texture_count, texture->texture_handle); in print_texture_word()
/third_party/mesa3d/src/panfrost/lib/
Dpan_shader.h228 rsd->shader.texture_count = shader_info->texture_count; in pan_shader_prepare_rsd()
Dpan_shader.c320 info->sampler_count = info->texture_count = BITSET_LAST_BIT(s->info.textures_used); in GENX()
/third_party/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c540 for (; i < ctx->stage[shader].texture_count; i++) { in agx_set_sampler_views()
544 ctx->stage[shader].texture_count = new_nr; in agx_set_sampler_views()
1076 (ctx->stage[stage].texture_count * AGX_BIND_TEXTURE_LENGTH) + in agx_build_pipeline()
1109 for (unsigned i = 0; i < ctx->stage[stage].texture_count; ++i) { in agx_build_pipeline()
1369 cfg.sampler_count = ctx->stage[PIPE_SHADER_FRAGMENT].texture_count; in demo_launch_fragment()
1370 cfg.texture_count = ctx->stage[PIPE_SHADER_FRAGMENT].texture_count; in demo_launch_fragment()
1510 cfg.sampler_count = ctx->stage[PIPE_SHADER_VERTEX].texture_count; in agx_encode_state()
1511 cfg.texture_count = ctx->stage[PIPE_SHADER_VERTEX].texture_count; in agx_encode_state()
Dagx_uniforms.c95 unsigned count = st->texture_count; in agx_push_location_direct()
Dagx_blit.c106 ctx->stage[PIPE_SHADER_FRAGMENT].texture_count, in agx_blitter_save()
Dagx_state.h88 unsigned sampler_count, texture_count; member
/third_party/mesa3d/src/panfrost/util/
Dpan_ir.h355 unsigned texture_count; member
/third_party/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_shader.c384 shader->info.texture_count = layout->num_textures; in panvk_per_arch()
Dpanvk_vX_meta_copy.c229 cfg.shader.texture_count = 1; in panvk_meta_copy_to_img_emit_rsd()
302 cfg.shader.texture_count = 1; in panvk_meta_copy_to_buf_emit_rsd()