Searched refs:texture_index_offset (Results 1 – 6 of 6) sorted by relevance
339 if (params->texture_index_offset) { in draw_llvm_sampler_soa_emit_fetch_texel()342 LLVMValueRef unit = LLVMBuildAdd(gallivm->builder, params->texture_index_offset, in draw_llvm_sampler_soa_emit_fetch_texel()
378 if (params->texture_index_offset) { in lp_llvm_sampler_soa_emit_fetch_texel()380 LLVMBuildAdd(gallivm->builder, params->texture_index_offset, in lp_llvm_sampler_soa_emit_fetch_texel()
110 LLVMValueRef texture_index_offset; member
1636 if (params->texture_index_offset && bld_base->shader->info.stage != MESA_SHADER_FRAGMENT) { in emit_tex()1652 orig_offset = params->texture_index_offset; in emit_tex()1662 params->texture_index_offset = LLVMBuildExtractElement(gallivm->builder, in emit_tex()1684 if (params->texture_index_offset) { in emit_tex()1694 … LLVMValueRef value_ptr = LLVMBuildExtractElement(gallivm->builder, params->texture_index_offset, in emit_tex()1701 params->texture_index_offset = idx_val; in emit_tex()
2461 params.texture_index_offset = texture_unit_offset; in visit_tex()
4832 switch_info->params.texture_index_offset = 0; in lp_build_sample_array_init_soa()