/third_party/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample.h | 127 unsigned texture_unit; member 234 unsigned texture_unit, LLVMValueRef texture_unit_offset); 241 unsigned texture_unit, LLVMValueRef texture_unit_offset); 248 unsigned texture_unit, LLVMValueRef texture_unit_offset); 255 unsigned texture_unit, LLVMValueRef texture_unit_offset); 262 unsigned texture_unit, LLVMValueRef texture_unit_offset); 269 unsigned texture_unit, LLVMValueRef texture_unit_offset); 276 unsigned texture_unit, LLVMValueRef texture_unit_offset); 283 unsigned texture_unit, LLVMValueRef texture_unit_offset); 290 unsigned texture_unit, LLVMValueRef texture_unit_offset); [all …]
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D | lp_bld_tgsi_info.c | 162 tex_info->texture_unit = inst->Src[3].Register.Index; in analyse_tex() 170 tex_info->texture_unit = inst->Src[1].Register.Index; in analyse_tex() 244 tex_info->texture_unit = inst->Src[1].Register.Index; in analyse_sample() 247 if (tex_info->texture_unit != tex_info->sampler_unit) { in analyse_sample() 494 tex_info->texture_unit, in dump_info()
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D | lp_bld_sample.c | 245 unsigned texture_unit, in lp_build_pmin() argument 268 bld->context_ptr, texture_unit, NULL); in lp_build_pmin() 339 unsigned texture_unit, in lp_build_rho() argument 379 bld->context_ptr, texture_unit, NULL); in lp_build_rho() 831 unsigned texture_unit, in lp_build_lod_selector() argument 900 rho = lp_build_pmin(bld, texture_unit, s, t, max_aniso); in lp_build_lod_selector() 903 rho = lp_build_rho(bld, texture_unit, s, t, r, cube_rho, derivs); in lp_build_lod_selector() 1050 unsigned texture_unit, in lp_build_nearest_mip_level() argument 1060 bld->context_ptr, texture_unit, NULL); in lp_build_nearest_mip_level() 1062 bld->context_ptr, texture_unit, NULL); in lp_build_nearest_mip_level() [all …]
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D | lp_bld_sample_soa.c | 2041 unsigned texture_unit, in lp_build_layer_coord() argument 2050 bld->context_ptr, texture_unit, NULL); in lp_build_layer_coord() 3097 unsigned texture_unit, in lp_build_fetch_texel() argument 3125 lp_build_nearest_mip_level(bld, texture_unit, ilevel, &ilevel, in lp_build_fetch_texel() 3132 bld->context_ptr, texture_unit, NULL); in lp_build_fetch_texel() 3147 z = lp_build_layer_coord(bld, texture_unit, FALSE, z, &out1); in lp_build_fetch_texel() 3151 z = lp_build_layer_coord(bld, texture_unit, FALSE, z, NULL); in lp_build_fetch_texel() 3201 bld->context_ptr, texture_unit, NULL); in lp_build_fetch_texel() 4364 unsigned texture_unit = params->texture_unit; in lp_build_size_query_soa() local 4421 texture_unit, in lp_build_size_query_soa() [all …]
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D | lp_bld_tgsi.h | 114 unsigned texture_unit:8; /* Texture unit */ member
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D | lp_bld_tgsi_soa.c | 2287 unsigned texture_unit, sampler_unit; in emit_sample() local 2313 texture_unit = inst->Src[1].Register.Index; in emit_sample() 2321 switch (bld->sv[texture_unit].Resource) { in emit_sample() 2433 params.texture_index = texture_unit; in emit_sample() 2653 params.texture_unit = unit; in emit_size_query() 3692 params.texture_unit = buf; in resq_emit()
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D | lp_bld_nir.c | 1773 params.texture_unit = var->data.binding + (indir_index ? 0 : const_index); in visit_image_size() 1797 params.texture_unit = var->data.binding + (indir_index ? 0 : const_index); in visit_image_samples() 2242 params.texture_unit = instr->texture_index; in visit_txs()
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/third_party/mesa3d/src/gallium/auxiliary/draw/ |
D | draw_llvm_sample.c | 105 unsigned texture_unit, in draw_llvm_texture_member() argument 116 assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in draw_llvm_texture_member() 123 indices[2] = lp_build_const_int32(gallivm, texture_unit); in draw_llvm_texture_member() 127 …VMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, texture_unit), ""); in draw_llvm_texture_member() 139 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in draw_llvm_texture_member() 255 unsigned texture_unit, \ 259 texture_unit, texture_unit_offset, \ 373 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in draw_llvm_sampler_soa_emit_size_query() 376 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in draw_llvm_sampler_soa_emit_size_query() 455 assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES); in draw_llvm_image_soa_emit_size_query() [all …]
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/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_tex_sample.c | 115 unsigned texture_unit, in lp_llvm_texture_member() argument 124 assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_llvm_texture_member() 131 indices[2] = lp_build_const_int32(gallivm, texture_unit); in lp_llvm_texture_member() 142 texture_unit), ""); in lp_llvm_texture_member() 152 lp_build_name(res, "context.texture%u.%s", texture_unit, member_name); in lp_llvm_texture_member() 172 unsigned texture_unit, \ 176 texture_unit, texture_unit_offset, \ 414 assert(params->texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS); in lp_llvm_sampler_soa_emit_size_query() 417 &sampler->dynamic_state.static_state[params->texture_unit].texture_state, in lp_llvm_sampler_soa_emit_size_query() 515 assert(params->texture_unit < PIPE_MAX_SHADER_IMAGES); in lp_llvm_image_soa_emit_size_query() [all …]
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D | lp_state_fs_analysis.c | 110 tex->texture_unit != 0 || in match_aero_minification_shader() 355 tex_info->texture_unit = tex->texture_index; in llvmpipe_nir_fn_is_linear_compat()
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D | lp_linear.c | 168 const unsigned tex_unit = tex_info->texture_unit; in lp_fs_linear_run()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 367 …void setupSampler(glw::GLuint texture_unit, const glw::GLchar* sampler_name, glw::GLuint program_i…
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D | esextcTextureCubeMapArraySampling.cpp | 4975 void TextureCubeMapArraySamplingTest::textureDefinition::setupSampler(glw::GLuint texture_unit, argument 4991 m_gl->activeTexture(GL_TEXTURE0 + texture_unit); 5003 m_gl->uniform1i(sampler_location, texture_unit);
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/third_party/vk-gl-cts/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 6314 …bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GLenum texture_unit); 7208 …:bindTextureToTargetToSpecificTextureUnit(GLuint to_id, GLenum texture_target, GLenum texture_unit) in bindTextureToTargetToSpecificTextureUnit() argument 7214 gl.activeTexture(texture_unit); in bindTextureToTargetToSpecificTextureUnit()
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/third_party/mesa3d/docs/relnotes/ |
D | 22.2.0.rst | 1148 - llvmpipe: add missing tex_info->texture_unit assignment
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