/third_party/mesa3d/src/vulkan/runtime/ |
D | vk_sync_timeline.c | 61 struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync); in vk_sync_timeline_init() local 65 container_of(timeline->sync.type, struct vk_sync_timeline_type, sync); in vk_sync_timeline_init() 68 ret = mtx_init(&timeline->mutex, mtx_plain); in vk_sync_timeline_init() 72 ret = cnd_init(&timeline->cond); in vk_sync_timeline_init() 74 mtx_destroy(&timeline->mutex); in vk_sync_timeline_init() 78 timeline->highest_past = in vk_sync_timeline_init() 79 timeline->highest_pending = initial_value; in vk_sync_timeline_init() 80 list_inithead(&timeline->pending_points); in vk_sync_timeline_init() 81 list_inithead(&timeline->free_points); in vk_sync_timeline_init() 90 struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync); in vk_sync_timeline_finish() local [all …]
|
D | vk_sync_binary.c | 51 return vk_sync_init(device, &binary->timeline, btype->timeline_type, in vk_sync_binary_init() 61 vk_sync_finish(device, &binary->timeline); in vk_sync_binary_finish() 84 return vk_sync_signal(device, &binary->timeline, binary->next_point); in vk_sync_binary_signal() 100 .sync = &binary->timeline, in vk_sync_binary_wait_many() 121 .size = offsetof(struct vk_sync_binary, timeline) + in vk_sync_binary_get_type()
|
D | vk_sync_timeline.h | 47 struct vk_sync_timeline *timeline; member 96 struct vk_sync_timeline *timeline, 107 struct vk_sync_timeline *timeline,
|
D | vk_queue.c | 320 struct vk_sync_timeline *timeline = in vk_queue_submit_final() local 322 if (timeline) { in vk_queue_submit_final() 325 result = vk_sync_timeline_get_point(queue->base.device, timeline, in vk_queue_submit_final() 345 submit->waits[i].sync = &binary->timeline; in vk_queue_submit_final() 372 submit->signals[i].sync = &binary->timeline; in vk_queue_submit_final() 768 struct vk_sync_timeline *timeline = vk_sync_as_timeline(sync); in vk_queue_submit() local 769 if (timeline) { in vk_queue_submit() 772 result = vk_sync_timeline_alloc_point(queue->base.device, timeline, in vk_queue_submit()
|
D | vk_sync_binary.h | 53 struct vk_sync timeline; member
|
/third_party/node/deps/v8/tools/system-analyzer/view/ |
D | map-panel.mjs | 62 set timeline(timeline) { 63 console.assert(timeline !== undefined, 'timeline undefined!'); 64 this._timeline = timeline; 65 this.$('.panel').style.display = timeline.isEmpty() ? 'none' : 'inherit'; 66 this.mapTransitionsPanel.timeline = timeline; 67 this.mapDetailsTransitionsPanel.timeline = timeline;
|
D | timeline-panel.mjs | 5 import './timeline/timeline-track.mjs'; 6 import './timeline/timeline-track-map.mjs'; 7 import './timeline/timeline-track-tick.mjs'; 8 import './timeline/timeline-track-timer.mjs'; 14 'view/timeline-panel',
|
D | list-panel.mjs | 42 set timeline(timeline) { 43 console.assert(timeline !== undefined, 'timeline undefined!'); 44 this._timeline = timeline; 45 this.$('.panel').style.display = timeline.isEmpty() ? 'none' : 'inherit';
|
/third_party/node/deps/v8/tools/system-analyzer/ |
D | app-model.mjs | 52 for (let timeline of arguments) { 53 if (timeline === undefined) return; 54 this._minStartTime = Math.min(this._minStartTime, timeline.startTime); 55 this._maxEndTime = Math.max(this._maxEndTime, timeline.endTime); 57 for (let timeline of arguments) { 58 timeline.startTime = this._minStartTime; 59 timeline.endTime = this._maxEndTime; 95 // TODO(zcankara) split up between maps and ics, and every timeline track 100 // TODO(zcankara) split up between maps and ics, and every timeline track
|
D | index.mjs | 30 timelinePanel: $('#timeline-panel'), 75 import('./view/timeline-panel.mjs'), 367 this._view.mapPanel.timeline = mapTimeline; 368 this._view.icList.timeline = icTimeline; 369 this._view.mapList.timeline = mapTimeline; 370 this._view.deoptList.timeline = deoptTimeline; 371 this._view.codeList.timeline = codeTimeline; 373 this._view.codePanel.timeline = codeTimeline; 374 this._view.codePanel.timeline = codeTimeline;
|
/third_party/skia/experimental/docs/ |
D | animationCommon.js | 11 this.timeline = []; property 18 function addActions(frame, timeline) { argument 23 loopOver(action, timeline); 36 … for (var index = animationState.timelineIndex; index < animationState.timeline.length; ++index) { 37 var animation = animationState.timeline[index]; 238 addActions("_default", animationState.timeline); 239 addActions(frame, animationState.timeline); 240 for (var index = 0; index < animationState.timeline.length; ++index) { 241 animationState.timeline[index].position = index; 243 animationState.timeline.sort(function(a, b) { [all …]
|
/third_party/node/deps/v8/tools/system-analyzer/view/timeline/ |
D | timeline-track-timer.mjs | 7 import {TimelineTrackBase} from './timeline-track-base.mjs' 8 import {TimelineTrackStackedBase} from './timeline-track-stacked-base.mjs' 11 'view/timeline/timeline-track', 'timeline-track-timer',
|
D | timeline-track.mjs | 7 import {TimelineTrackBase} from './timeline-track-base.mjs' 10 'view/timeline/timeline-track',
|
D | timeline-track-stacked-base.mjs | 5 import {Timeline} from '../../timeline.mjs'; 9 import {TimelineTrackBase} from './timeline-track-base.mjs' 23 set data(timeline) { argument 24 super.data = timeline; 26 if (timeline.values.length > 0) this._prepareDrawableItems();
|
D | timeline-track-base.mjs | 32 this.timelineNode = this.$('#timeline'); 69 set data(timeline) { argument 70 console.assert(timeline); 72 this._timeline = timeline; 73 this._legend.timeline = timeline; 74 this.$('.content').style.display = timeline.isEmpty() ? 'none' : 'relative'; 123 // Maps the clicked x position to the x position on timeline 230 // No data in this timeline, no need to resize 436 constructor(timeline) { argument 437 this._timeline = timeline; [all …]
|
D | timeline-track-tick.mjs | 6 import {Timeline} from '../../timeline.mjs'; 9 import {TimelineTrackStackedBase} from './timeline-track-stacked-base.mjs' 64 'view/timeline/timeline-track', 'timeline-track-tick',
|
D | timeline-track-map.mjs | 9 import {TimelineTrackBase} from './timeline-track-base.mjs' 11 DOM.defineCustomElement('view/timeline/timeline-track', 'timeline-track-map',
|
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/ |
D | VK_KHR_timeline_semaphore.txt | 32 payload identifying a point in a timeline. 33 Such timeline semaphores support the following operations: 36 timeline semaphore. 37 * Host wait - A host operation that allows a blocking wait for a timeline 39 * Host signal - A host operation that allows advancing the timeline 41 * Device wait - A device operation that allows waiting for a timeline 43 * Device signal - A device operation that allows advancing the timeline 112 supported for timeline semaphores vs binary semaphores. 132 timeline semaphores? 135 The only feature which cannot be supported universally is timeline semaphore [all …]
|
/third_party/mesa3d/src/imagination/vulkan/winsys/pvrsrvkm/ |
D | pvr_srv_job_compute.c | 50 int timeline; member 90 result = pvr_srv_create_timeline(srv_ws->render_fd, &srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_create() 120 close(srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_create() 135 close(srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_destroy() 207 srv_ctx->timeline, in pvr_srv_winsys_compute_submit()
|
/third_party/libwebsockets/contrib/abi/ |
D | README.md | 5 timeline for libwebsockets. This gives users an idea of where the library has 10 some example output is here: http://abi-laboratory.pro/tracker/timeline/libuv/ 54 The best place to start looking at the data is the `timeline/libwebsockets` 58 lynx timeline/libwebsockets/
|
/third_party/typescript/tests/baselines/reference/ |
D | misspelledJsDocTypedefTags.types | 7 >Animation : { new (effect?: AnimationEffect, timeline?: AnimationTimeline): Animation; prototype: … 17 >Animation : { new (effect?: AnimationEffect, timeline?: AnimationTimeline): Animation; prototype: …
|
/third_party/openGLES/extensions/NV/ |
D | NV_timeline_semaphore.txt | 41 The Vulkan API introduces the concept of timeline semaphores. 43 a semaphore type to the semaphore object. In OpenGL, timeline semaphore 159 When using timeline semaphores, wait-before-signal behavior is 165 of a timeline semaphore and any pending wait operations 178 of a timeline semaphore and any pending signal operations.
|
/third_party/node/deps/v8/tools/system-analyzer/view/map-panel/ |
D | map-transitions.mjs | 30 set timeline(timeline) { 31 this._timeline = timeline; 33 timeline.getBreakdown().forEach(breakdown => {
|
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/ |
D | README.md | 23 ### Audio timeline 24 ![Game timeline](images/1-timeline.png "Game timeline") 68 …he `onAudioReady` method is called. This enables us to keep the UI in sync with the audio timeline.
|
/third_party/node/test/fixtures/wpt/console/ |
D | console-tests-historical.any.js | 11 assert_equals(console.timeline, undefined, "console.timeline should be undefined");
|