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/third_party/mesa3d/src/vulkan/runtime/
Dvk_sync_timeline.c61 struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync); in vk_sync_timeline_init() local
65 container_of(timeline->sync.type, struct vk_sync_timeline_type, sync); in vk_sync_timeline_init()
68 ret = mtx_init(&timeline->mutex, mtx_plain); in vk_sync_timeline_init()
72 ret = cnd_init(&timeline->cond); in vk_sync_timeline_init()
74 mtx_destroy(&timeline->mutex); in vk_sync_timeline_init()
78 timeline->highest_past = in vk_sync_timeline_init()
79 timeline->highest_pending = initial_value; in vk_sync_timeline_init()
80 list_inithead(&timeline->pending_points); in vk_sync_timeline_init()
81 list_inithead(&timeline->free_points); in vk_sync_timeline_init()
90 struct vk_sync_timeline *timeline = to_vk_sync_timeline(sync); in vk_sync_timeline_finish() local
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Dvk_sync_binary.c51 return vk_sync_init(device, &binary->timeline, btype->timeline_type, in vk_sync_binary_init()
61 vk_sync_finish(device, &binary->timeline); in vk_sync_binary_finish()
84 return vk_sync_signal(device, &binary->timeline, binary->next_point); in vk_sync_binary_signal()
100 .sync = &binary->timeline, in vk_sync_binary_wait_many()
121 .size = offsetof(struct vk_sync_binary, timeline) + in vk_sync_binary_get_type()
Dvk_sync_timeline.h47 struct vk_sync_timeline *timeline; member
96 struct vk_sync_timeline *timeline,
107 struct vk_sync_timeline *timeline,
Dvk_queue.c320 struct vk_sync_timeline *timeline = in vk_queue_submit_final() local
322 if (timeline) { in vk_queue_submit_final()
325 result = vk_sync_timeline_get_point(queue->base.device, timeline, in vk_queue_submit_final()
345 submit->waits[i].sync = &binary->timeline; in vk_queue_submit_final()
372 submit->signals[i].sync = &binary->timeline; in vk_queue_submit_final()
768 struct vk_sync_timeline *timeline = vk_sync_as_timeline(sync); in vk_queue_submit() local
769 if (timeline) { in vk_queue_submit()
772 result = vk_sync_timeline_alloc_point(queue->base.device, timeline, in vk_queue_submit()
Dvk_sync_binary.h53 struct vk_sync timeline; member
/third_party/node/deps/v8/tools/system-analyzer/view/
Dmap-panel.mjs62 set timeline(timeline) {
63 console.assert(timeline !== undefined, 'timeline undefined!');
64 this._timeline = timeline;
65 this.$('.panel').style.display = timeline.isEmpty() ? 'none' : 'inherit';
66 this.mapTransitionsPanel.timeline = timeline;
67 this.mapDetailsTransitionsPanel.timeline = timeline;
Dtimeline-panel.mjs5 import './timeline/timeline-track.mjs';
6 import './timeline/timeline-track-map.mjs';
7 import './timeline/timeline-track-tick.mjs';
8 import './timeline/timeline-track-timer.mjs';
14 'view/timeline-panel',
Dlist-panel.mjs42 set timeline(timeline) {
43 console.assert(timeline !== undefined, 'timeline undefined!');
44 this._timeline = timeline;
45 this.$('.panel').style.display = timeline.isEmpty() ? 'none' : 'inherit';
/third_party/node/deps/v8/tools/system-analyzer/
Dapp-model.mjs52 for (let timeline of arguments) {
53 if (timeline === undefined) return;
54 this._minStartTime = Math.min(this._minStartTime, timeline.startTime);
55 this._maxEndTime = Math.max(this._maxEndTime, timeline.endTime);
57 for (let timeline of arguments) {
58 timeline.startTime = this._minStartTime;
59 timeline.endTime = this._maxEndTime;
95 // TODO(zcankara) split up between maps and ics, and every timeline track
100 // TODO(zcankara) split up between maps and ics, and every timeline track
Dindex.mjs30 timelinePanel: $('#timeline-panel'),
75 import('./view/timeline-panel.mjs'),
367 this._view.mapPanel.timeline = mapTimeline;
368 this._view.icList.timeline = icTimeline;
369 this._view.mapList.timeline = mapTimeline;
370 this._view.deoptList.timeline = deoptTimeline;
371 this._view.codeList.timeline = codeTimeline;
373 this._view.codePanel.timeline = codeTimeline;
374 this._view.codePanel.timeline = codeTimeline;
/third_party/skia/experimental/docs/
DanimationCommon.js11 this.timeline = []; property
18 function addActions(frame, timeline) { argument
23 loopOver(action, timeline);
36 … for (var index = animationState.timelineIndex; index < animationState.timeline.length; ++index) {
37 var animation = animationState.timeline[index];
238 addActions("_default", animationState.timeline);
239 addActions(frame, animationState.timeline);
240 for (var index = 0; index < animationState.timeline.length; ++index) {
241 animationState.timeline[index].position = index;
243 animationState.timeline.sort(function(a, b) {
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/third_party/node/deps/v8/tools/system-analyzer/view/timeline/
Dtimeline-track-timer.mjs7 import {TimelineTrackBase} from './timeline-track-base.mjs'
8 import {TimelineTrackStackedBase} from './timeline-track-stacked-base.mjs'
11 'view/timeline/timeline-track', 'timeline-track-timer',
Dtimeline-track.mjs7 import {TimelineTrackBase} from './timeline-track-base.mjs'
10 'view/timeline/timeline-track',
Dtimeline-track-stacked-base.mjs5 import {Timeline} from '../../timeline.mjs';
9 import {TimelineTrackBase} from './timeline-track-base.mjs'
23 set data(timeline) { argument
24 super.data = timeline;
26 if (timeline.values.length > 0) this._prepareDrawableItems();
Dtimeline-track-base.mjs32 this.timelineNode = this.$('#timeline');
69 set data(timeline) { argument
70 console.assert(timeline);
72 this._timeline = timeline;
73 this._legend.timeline = timeline;
74 this.$('.content').style.display = timeline.isEmpty() ? 'none' : 'relative';
123 // Maps the clicked x position to the x position on timeline
230 // No data in this timeline, no need to resize
436 constructor(timeline) { argument
437 this._timeline = timeline;
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Dtimeline-track-tick.mjs6 import {Timeline} from '../../timeline.mjs';
9 import {TimelineTrackStackedBase} from './timeline-track-stacked-base.mjs'
64 'view/timeline/timeline-track', 'timeline-track-tick',
Dtimeline-track-map.mjs9 import {TimelineTrackBase} from './timeline-track-base.mjs'
11 DOM.defineCustomElement('view/timeline/timeline-track', 'timeline-track-map',
/third_party/vk-gl-cts/external/vulkan-docs/src/appendices/
DVK_KHR_timeline_semaphore.txt32 payload identifying a point in a timeline.
33 Such timeline semaphores support the following operations:
36 timeline semaphore.
37 * Host wait - A host operation that allows a blocking wait for a timeline
39 * Host signal - A host operation that allows advancing the timeline
41 * Device wait - A device operation that allows waiting for a timeline
43 * Device signal - A device operation that allows advancing the timeline
112 supported for timeline semaphores vs binary semaphores.
132 timeline semaphores?
135 The only feature which cannot be supported universally is timeline semaphore
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/third_party/mesa3d/src/imagination/vulkan/winsys/pvrsrvkm/
Dpvr_srv_job_compute.c50 int timeline; member
90 result = pvr_srv_create_timeline(srv_ws->render_fd, &srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_create()
120 close(srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_create()
135 close(srv_ctx->timeline); in pvr_srv_winsys_compute_ctx_destroy()
207 srv_ctx->timeline, in pvr_srv_winsys_compute_submit()
/third_party/libwebsockets/contrib/abi/
DREADME.md5 timeline for libwebsockets. This gives users an idea of where the library has
10 some example output is here: http://abi-laboratory.pro/tracker/timeline/libuv/
54 The best place to start looking at the data is the `timeline/libwebsockets`
58 lynx timeline/libwebsockets/
/third_party/typescript/tests/baselines/reference/
DmisspelledJsDocTypedefTags.types7 >Animation : { new (effect?: AnimationEffect, timeline?: AnimationTimeline): Animation; prototype: …
17 >Animation : { new (effect?: AnimationEffect, timeline?: AnimationTimeline): Animation; prototype: …
/third_party/openGLES/extensions/NV/
DNV_timeline_semaphore.txt41 The Vulkan API introduces the concept of timeline semaphores.
43 a semaphore type to the semaphore object. In OpenGL, timeline semaphore
159 When using timeline semaphores, wait-before-signal behavior is
165 of a timeline semaphore and any pending wait operations
178 of a timeline semaphore and any pending signal operations.
/third_party/node/deps/v8/tools/system-analyzer/view/map-panel/
Dmap-transitions.mjs30 set timeline(timeline) {
31 this._timeline = timeline;
33 timeline.getBreakdown().forEach(breakdown => {
/third_party/skia/third_party/externals/oboe/samples/RhythmGame/
DREADME.md23 ### Audio timeline
24 ![Game timeline](images/1-timeline.png "Game timeline")
68 …he `onAudioReady` method is called. This enables us to keep the UI in sync with the audio timeline.
/third_party/node/test/fixtures/wpt/console/
Dconsole-tests-historical.any.js11 assert_equals(console.timeline, undefined, "console.timeline should be undefined");

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