Searched refs:totalMatrix (Results 1 – 7 of 7) sorted by relevance
40 this->node()->setMatrix(this->totalMatrix()); in onSync()43 SkMatrix TransformAdapter2D::totalMatrix() const { in totalMatrix() function in skottie::internal::TransformAdapter2D130 if (!dispatched && adapter->totalMatrix().isIdentity()) { in attachMatrix2D()161 this->node()->setMatrix(this->totalMatrix()); in onSync()177 SkM44 TransformAdapter3D::totalMatrix() const { in totalMatrix() function in skottie::internal::TransformAdapter3D199 if (adapter->totalMatrix() == SkM44()) { in attachMatrix3D()
60 SkMatrix totalMatrix() const;81 virtual SkM44 totalMatrix() const;
27 SkM44 totalMatrix() const override;
70 SkM44 CameraAdaper::totalMatrix() const { in totalMatrix() function in skottie::internal::CameraAdaper
104 skif::DeviceSpace<SkIRect> targetOutput(fMapping.totalMatrix() in computeInputBounds()
463 SkMatrix totalMatrix() const { in totalMatrix() function
1069 SkMatrix totalMatrix = this->localToDevice(); in handleInversePath() local1071 if (!totalMatrix.invert(&transformInverse)) { in handleInversePath()