Searched refs:transfer_image_to_buf (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_resource.cpp | 1140 transfer_image_to_buf(struct d3d12_context *ctx, in transfer_image_to_buf() function 1390 if (!transfer_image_to_buf(ctx, res, depth_buffer, trans, 0)) in read_zs_surface() 1401 if (!transfer_image_to_buf(ctx, res, stencil_buffer, trans, 1)) in read_zs_surface() 1652 … if(!transfer_image_to_buf(ctx, d3d12_resource(planes[plane_slice]), staging_res, trans, 0)){ in d3d12_transfer_map() 1728 ret = transfer_image_to_buf(ctx, res, staging_res, trans, 0); in d3d12_transfer_map()
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