Searched refs:u_prim_vertex_count (Results 1 – 4 of 4) sorted by relevance
42 struct u_prim_vertex_count { struct118 static inline const struct u_prim_vertex_count *119 u_prim_vertex_count(enum pipe_prim_type prim) in u_prim_vertex_count() function121 static const struct u_prim_vertex_count prim_table[PIPE_PRIM_MAX] = { in u_prim_vertex_count()148 const struct u_prim_vertex_count *info = u_prim_vertex_count(prim); in u_prims_for_vertices()162 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_validate_pipe_prim()171 const struct u_prim_vertex_count *count = u_prim_vertex_count(pipe_prim); in u_trim_pipe_prim()345 const struct u_prim_vertex_count *info = u_prim_vertex_count(prim_type); in u_vertices_for_prims()
399 uint32_t prim_len = u_prim_vertex_count(output_prims->prim)->min; in draw_tess_eval_shader_run()
453 gs->initial->info.gs.vertices_out > u_prim_vertex_count(mode)->min); in get_provoking_vertex()454 return flatshade_first ? 0 : u_prim_vertex_count(mode)->min - 1; in get_provoking_vertex()
731 unsigned min_vert = u_prim_vertex_count(mode)->min; in compile_vertex_list()