Searched refs:uiBsPos (Results 1 – 4 of 4) sorted by relevance
439 if (pSliceBs != NULL && pSliceBs->uiBsPos > 0) { in AppendSliceToFrameBs()447 …memmove (pCtx->pFrameBs + pCtx->iPosBsBuffer, pSliceBs->pBs, pSliceBs->uiBsPos); // confirmed_safe… in AppendSliceToFrameBs()448 pCtx->iPosBsBuffer += pSliceBs->uiBsPos; in AppendSliceToFrameBs()450 iLayerSize += pSliceBs->uiBsPos; in AppendSliceToFrameBs()470 int32_t iTotalLeftLength = pSliceBs->uiSize - pSliceBs->uiBsPos; in WriteSliceBs()490 pSliceBs->uiBsPos = iSliceSize; in WriteSliceBs()637 pSliceBs->uiBsPos = 0; in SetOneSliceBsBufferUnderMultithread()
897 pSlice->sSliceBs.uiBsPos = 0; in InitSliceBsBuffer()1012 pSlice->sSliceBs.uiBsPos = 0; in InitOneSliceInThread()1527 if (pSliceBs != NULL && pSliceBs->uiBsPos > 0) { in GetCurLayerNalCount()
88 uint32_t uiBsPos; // position of output bitstream member
643 pSlcListInThrd[iSlcIdx].sSliceBs.uiBsPos = rand() % pSlcListInThrd[iSlcIdx].sSliceBs.uiSize + 1; in TEST_F()